Stats

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There are three primary stats in Ultima Online. They include Strength, Dexterity, and Intelligence. The total amount of stat points you can have will equal 225. Choose your stats wisely.

You have a chance to gain a stat point any time that you gain in one of the skills listed below.

Strength

  • 100 point stat cap
  • Determines the amount of hit-points you will have
  • 1STR = 1 hp. A character with 100STR will have 100hp
  • Increases the amount of weight you can carry
  • Increases your damage with melee weapons
  • Every 10STR = 2% melee weapon damage. At 100STR you will have a 20% weapon damage increase

Strength Gains

Non Combat

Combat

Dexterity

  • 100 point stat cap
  • 1DEX = 1 stamina. A character with 100DEX will have 100stam
  • Determines the speed of your weapon swings
  • Determines how long you can run
  • Important stat for any player using weapons for their main source of damage.

Dexterity Gains

Non Combat

Combat

Intelligence

  • 100 point stat cap
  • 1INT = 1 mana. A character with 100INT will have 100mana
  • Increases the speed at which you gain mana through Meditation
  • Determines how many spells you can cast
  • Important stat for any player using magic as their main source of damage.

Intelligence Gains

Non Combat

Combat